Behind the project

About

Chris Lejeune

Chris Lejeune

I built MyGamesCloud as a place to ship small, polished games in the browser — some solo, some with a friend in the same room — without installs or app stores.

The idea is simple: treat the web like an arcade cabinet. You sign in, pick a game, and play. Multiplayer sessions use real seats and server-owned state so play stays fair. Everything runs on a stack I can deploy often and improve in the open: SvelteKit, Supabase for auth and data, and a single production host behind HTTPS.

I’m using this project to practice immutable deploys, secure defaults, and fast iteration — adding new games when I have an evening and a clear idea. If you’re here to play, welcome. If you’re curious how it’s built or want to connect professionally, reach out.